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B84C: Graphic data for animatory states 0x00-0x4F (UDG mask byte 1/8)
Used by the routine at 6000.
B84C DEFB $2F,$FF,$45,$35,$74,$D7,$FE,$FF,$FF,$FF,$FF,$FF,$EB,$F3,$FF,$FF
B85C DEFB $FF,$DF,$FF,$FF,$FF,$FE,$07,$FF,$7F,$FF,$BF,$F0,$EF,$C7,$7F,$FB
B86C DEFB $F7,$7F,$E7,$F7,$FF,$FA,$7F,$BF,$BF,$FF,$FF,$6E,$FF,$FB,$FF,$FF
B87C DEFB $FD,$FF,$7F,$07,$FF,$DF,$F9,$BF,$D4,$FF,$7F,$4F,$FF,$7F,$07,$FF
B88C DEFB $D7,$F7,$C3,$FF,$FF,$FD,$3F,$FB,$FF,$FF,$00,$87,$F8,$7F,$FF,$FF
B89C DEFB $FF,$87,$83,$F8,$3F,$00,$FF,$FD,$83,$FF,$FF,$AF,$7F,$FF,$FA,$FF
B8AC DEFB $F7,$FF,$FD,$FF,$BE,$5F,$FF,$FB,$87,$FE,$FF,$FF,$FF,$EF,$F9,$FF
B8BC DEFB $BE,$BF,$FF,$7F,$FF,$FB,$F7,$FF,$EF,$EF,$BF,$F7,$EF,$FF,$FF,$F5
B8CC DEFB $FF,$7B,$FB,$7E,$FF,$FF,$C3,$5F,$FF,$BF,$FC,$F5,$3F,$FB,$7F,$FF
B8DC DEFB $C3,$FF,$FB,$DF,$FF,$E0,$BF,$9F,$0F,$FD,$FD,$FF,$FF,$FF,$FF,$A1
B8EC DEFB $FF,$AB,$FF,$85,$FF,$E4,$FF,$7F,$EF,$7F,$7F,$CD,$DB,$BD,$49,$FF
B8FC DEFB $FC,$73,$03,$FE
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