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CB49: Graphic data for animatory states 0x50-0x7F (UDG byte 3/8)
Used by the routine at 6000.
CB49 DEFB $10,$04,$00,$78,$02,$00,$04,$40,$B1,$28,$00,$B6,$12,$18,$07,$03
CB59 DEFB $02,$60,$20,$80,$7B,$31,$21,$21,$7E,$7E,$1F,$00,$F4,$1E,$5C,$02
CB69 DEFB $07,$07,$01,$10,$EF,$E1,$95,$00,$40,$E0,$E0,$19,$5C,$00,$05,$FE
CB79 DEFB $1C,$00,$04,$40,$00,$8D,$0E,$00,$60,$B4,$01,$01,$00,$42,$6E,$EE
CB89 DEFB $E4,$00,$D0,$F4,$70,$04,$14,$1E,$09,$20,$ED,$EF,$F1,$40,$00,$F4
CB99 DEFB $0F,$9F,$00,$00,$17,$03,$47,$00,$A0,$03,$6E,$68,$14,$00,$10,$70
CBA9 DEFB $40,$00,$06,$06,$00,$30,$E1,$87,$8E,$00,$00,$12,$20,$04,$88,$80
CBB9 DEFB $09,$00,$8E,$28,$00,$44,$00,$20,$00,$00,$0F,$85,$C7,$1F,$E0,$C2
CBC9 DEFB $8C,$C0,$00,$08,$0C,$07,$FE,$5C,$78,$CF,$20,$C0,$80,$1F,$00,$7E
CBD9 DEFB $12,$85,$23,$07,$48,$00,$20,$1F,$6F,$6F,$35,$C0,$BC,$BE,$5C,$01
CBE9 DEFB $06,$07,$FC,$FB,$FB,$73,$C0,$E0,$C0,$31,$00,$03,$4D,$6F,$2F,$87
CBF9 DEFB $DE,$EE,$7E,$7F,$00,$E2,$84
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