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CF49: Graphic data for animatory states 0x50-0x7F (UDG byte 5/8)
Used by the routine at 6000.
CF49 DEFB $10,$08,$06,$01,$00,$80,$02,$00,$3E,$10,$00,$FE,$E9,$5C,$03,$03
CF59 DEFB $03,$E0,$90,$C0,$3F,$3E,$35,$6A,$78,$1D,$03,$80,$E6,$5E,$48,$06
CF69 DEFB $07,$01,$00,$A8,$8E,$D5,$94,$00,$60,$E0,$90,$09,$48,$00,$01,$38
CF79 DEFB $1D,$40,$03,$7F,$00,$5F,$C3,$00,$90,$AA,$01,$00,$00,$6F,$6E,$E0
CF89 DEFB $24,$00,$D0,$F0,$40,$06,$16,$0E,$09,$F0,$6D,$0F,$04,$00,$80,$0C
CF99 DEFB $01,$1F,$00,$00,$09,$1F,$23,$C0,$90,$56,$45,$2C,$0C,$80,$C8,$10
CFA9 DEFB $40,$05,$04,$02,$00,$68,$5C,$C1,$9F,$00,$80,$12,$20,$05,$02,$60
CFB9 DEFB $06,$00,$A5,$24,$06,$22,$80,$90,$00,$00,$1A,$A5,$9F,$1F,$F0,$92
CFC9 DEFB $E8,$C0,$01,$0A,$09,$07,$AF,$59,$FE,$83,$20,$80,$40,$0F,$00,$FF
CFD9 DEFB $1D,$85,$23,$1F,$27,$80,$90,$1A,$4D,$B7,$07,$E0,$BC,$A2,$60,$01
CFE9 DEFB $0B,$02,$AE,$DB,$7A,$8A,$C0,$20,$00,$0D,$00,$00,$DE,$4D,$37,$C1
CFF9 DEFB $ED,$EE,$7E,$7F,$00,$CC,$04
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