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C100: Play area foreground tile references
Used by the routine at E70C. Each byte here is the LSB of the second of a pair of half-tiles whose 8 graphic and mask bytes are found in pages 0x80-0x87. The LSBs of the first half-tiles in each pair can be found at C000.
C100 DEFB $01,$00,$03,$05,$04,$06,$11,$12,$14,$16,$17,$16,$19,$04,$06,$04
C110 DEFB $1C,$1E,$1F,$1E,$21,$06,$04,$16,$04,$1E,$93,$92,$94,$00,$B3,$99
C120 DEFB $5C,$5C,$38,$5C,$5C,$38,$5D,$5E,$14,$60,$34,$60,$61,$5C,$38,$5C
C130 DEFB $62,$63,$3C,$63,$64,$38,$5C,$60,$5C,$63,$60,$5C,$63,$00,$B3,$99
C140 DEFB $08,$00,$03,$0A,$04,$06,$4F,$50,$52,$23,$24,$23,$26,$28,$29,$28
C150 DEFB $2B,$2D,$2E,$2D,$30,$29,$28,$53,$55,$56,$58,$58,$5A,$5B,$B5,$9B
C160 DEFB $5C,$5C,$38,$5C,$5C,$38,$5C,$5C,$71,$60,$66,$60,$67,$69,$6A,$69
C170 DEFB $6B,$6D,$6E,$6D,$6F,$6A,$69,$71,$5C,$5C,$73,$73,$5C,$5C,$B5,$9B
C180 DEFB $01,$00,$03,$0B,$04,$06,$74,$76,$76,$32,$34,$16,$19,$36,$38,$04
C190 DEFB $1C,$3A,$3C,$1E,$21,$3D,$3F,$A4,$A4,$A6,$95,$96,$97,$9D,$C1,$B7
C1A0 DEFB $5C,$5C,$38,$5C,$5C,$38,$78,$79,$7B,$60,$34,$60,$61,$5C,$38,$5C
C1B0 DEFB $62,$63,$3C,$63,$64,$38,$5C,$A8,$AA,$80,$60,$5C,$63,$00,$C1,$B7
C1C0 DEFB $0D,$0C,$0E,$10,$0F,$0E,$7C,$7E,$7F,$32,$40,$42,$19,$36,$44,$46
C1D0 DEFB $1C,$3A,$49,$4B,$4D,$44,$46,$AD,$AF,$B1,$BA,$BA,$BA,$BB,$00,$00
C1E0 DEFB $5C,$5C,$38,$5C,$5C,$38,$A0,$A2,$A2,$60,$34,$60,$61,$5C,$38,$5C
C1F0 DEFB $62,$63,$3C,$63,$64,$38,$5C,$00,$00,$00,$BD,$04,$BB,$BD
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