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DE20: Initialisation parameters for character 0xDE
The first set of parameters is used in demo mode.
DE20 DEFB $10 Animatory state (0x10: policeman)
DE21 DEFB $14,$22 Location (sidewalk outside the right-hand shop under the apartments next to no. 74)
DE23 DEFB $04 z-coordinate (outside)
DE24 DEFW $FD96 Command list: Patrol duty (demo mode)
The next set of parameters is used in game mode 1.
DE26 DEFB $10 Animatory state (0x10: policeman)
DE27 DEFB $14,$22 Location (sidewalk outside the right-hand shop under the apartments next to no. 74)
DE29 DEFB $04 z-coordinate (outside)
DE2A DEFW $FCF4 Command list: Patrol duty
The next set of parameters is used in game mode 2.
DE2C DEFB $10 Animatory state (0x10: policeman)
DE2D DEFB $14,$22 Location (sidewalk outside the right-hand shop under the apartments next to no. 74)
DE2F DEFB $04 z-coordinate (outside)
DE30 DEFW $FCF4 Command list: Patrol duty
The next set of parameters is used in game mode 3.
DE32 DEFB $10 Animatory state (0x10: policeman)
DE33 DEFB $14,$22 Location (sidewalk outside the right-hand shop under the apartments next to no. 74)
DE35 DEFB $04 z-coordinate (outside)
DE36 DEFW $FCF4 Command list: Patrol duty
The next set of parameters is used in game mode 4.
DE38 DEFB $76 Animatory state (0x76: cat)
DE39 DEFB $00,$2D Location (out of sight)
DE3B DEFB $08 z-coordinate (invisible)
DE3C DEFW $FE94 Command list: Do nothing
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