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DF20: Initialisation parameters for character 0xDF
The first set of parameters is used in demo mode.
DF20 DEFB $76 Animatory state (0x76: cat)
DF21 DEFB $00,$2D Location (out of sight)
DF23 DEFB $08 z-coordinate (invisible)
DF24 DEFW $FE94 Command list: Do nothing
The next set of parameters is used in game mode 1.
DF26 DEFB $92 Animatory state (0x92: policeman)
DF27 DEFB $50,$22 Location (sidewalk outside the hotel doors)
DF29 DEFB $04 z-coordinate (outside)
DF2A DEFW $FCF4 Command list: Patrol duty
The next set of parameters is used in game mode 2.
DF2C DEFB $92 Animatory state (0x92: policeman)
DF2D DEFB $50,$22 Location (sidewalk outside the hotel doors)
DF2F DEFB $04 z-coordinate (outside)
DF30 DEFW $FCF4 Command list: Patrol duty
The next set of parameters is used in game mode 3.
DF32 DEFB $92 Animatory state (0x92: policeman)
DF33 DEFB $50,$22 Location (sidewalk outside the hotel doors)
DF35 DEFB $04 z-coordinate (outside)
DF36 DEFW $FCF4 Command list: Patrol duty
The next set of parameters is used in game mode 4.
DF38 DEFB $76 Animatory state (0x76: cat)
DF39 DEFB $00,$2D Location (out of sight)
DF3B DEFB $08 z-coordinate (invisible)
DF3C DEFW $FE94 Command list: Do nothing
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