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DF50: Sprite tile graphic data for Sam in disguise (byte pairs 1/8)
Used by the routine at F95E.
DF50 DEFB $00,$FF,$3C,$BD,$00,$FF,$00,$FF,$00,$FE,$C0,$C0,$80,$BF,$00,$FF
DF60 DEFB $00,$FF,$03,$FB,$C0,$DF,$0C,$EC,$08,$0B,$00,$FF,$12,$D2,$00,$FF
DF70 DEFB $00,$FF,$00,$FF,$00,$FF,$08,$F8,$10,$1F,$81,$81,$3C,$BD
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