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E050: Sprite tile graphic data for Sam in disguise (byte pairs 2/8)
Used by the routine at F95E.
E050 DEFB $00,$FF,$22,$22,$00,$FF,$00,$FF,$00,$FE,$C0,$C0,$40,$5F,$00,$FF
E060 DEFB $00,$FF,$02,$F2,$20,$2F,$0C,$EC,$04,$05,$00,$FF,$11,$D1,$00,$FF
E070 DEFB $00,$FF,$00,$FF,$00,$FF,$04,$F4,$20,$2F,$42,$42,$2A,$2A
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