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E120: Initialisation parameters for character 0xE1
The first set of parameters is used in demo mode.
E120 DEFB $76 Animatory state (0x76: cat)
E121 DEFB $00,$2D Location (out of sight)
E123 DEFB $08 z-coordinate (invisible)
E124 DEFW $FE94 Command list: Do nothing
The next set of parameters is used in game mode 1.
E126 DEFB $76 Animatory state (0x76: cat)
E127 DEFB $00,$2D Location (out of sight)
E129 DEFB $04 z-coordinate (outside)
E12A DEFW $FE94 Command list: Do nothing
The next set of parameters is used in game mode 2.
E12C DEFB $38 Animatory state (0x38: Fat Man)
E12D DEFB $96,$22 Location (sidewalk at the left edge of no. 27)
E12F DEFB $04 z-coordinate (outside)
E130 DEFW $FDA0 Command list: Control the fat man
The next set of parameters is used in game mode 3.
E132 DEFB $30 Animatory state (0x30: Lana)
E133 DEFB $B4,$1F Location (first floor of the apartment building next to no. 19, left-hand side)
E135 DEFB $01 z-coordinate (indoors)
E136 DEFW $FDAC Command list: Go to Sam's office
The next set of parameters is used in game mode 4.
E138 DEFB $76 Animatory state (0x76: cat)
E139 DEFB $00,$2D Location (out of sight)
E13B DEFB $08 z-coordinate (invisible)
E13C DEFW $FE94 Command list: Do nothing
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