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E420: Initialisation parameters for character 0xE4
The first set of parameters is used in demo mode.
E420 DEFB $3E Animatory state (0x3E: banknote)
E421 DEFB $00,$22 Location (sidewalk at the far left of town)
E423 DEFB $04 z-coordinate (outside)
E424 DEFW $FD76 Command list: Control a banknote
The next set of parameters is used in game mode 1.
E426 DEFB $3E Animatory state (0x3E: banknote)
E427 DEFB $00,$22 Location (sidewalk at the far left of town)
E429 DEFB $04 z-coordinate (outside)
E42A DEFW $FD76 Command list: Control a banknote
The next set of parameters is used in game mode 2.
E42C DEFB $3E Animatory state (0x3E: banknote)
E42D DEFB $00,$22 Location (sidewalk at the far left of town)
E42F DEFB $04 z-coordinate (outside)
E430 DEFW $FD76 Command list: Control a banknote
The next set of parameters is used in game mode 3.
E432 DEFB $3E Animatory state (0x3E: banknote)
E433 DEFB $00,$22 Location (sidewalk at the far left of town)
E435 DEFB $04 z-coordinate (outside)
E436 DEFW $FD76 Command list: Control a banknote
The next set of parameters is used in game mode 4.
E438 DEFB $3E Animatory state (0x3E: banknote)
E439 DEFB $00,$22 Location (sidewalk at the far left of town)
E43B DEFB $04 z-coordinate (outside)
E43C DEFW $FD78 Command list: Control a banknote (unless Sam's got the hook)
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