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2FDD: THE 'SHIFT ADDEND' SUBROUTINE
Used by the routines at PRINT_FP and addition.
This subroutine shifts a floating-point number up to 32 places right to line it up properly for addition. The number with the smaller exponent has been put in the addend position before this subroutine is called. Any overflow to the right, into the carry, is added back into the number. If the exponent difference is greater than 32, or the carry ripples right back to the beginning of the number then the number is set to zero so that the addition will not alter the other number (the augend).
Input
A Number of shifts to perform
D'E'DE Mantissa of number to shift right
L' Sign byte of number to shift right (+00 or +FF)
SHIFT_FP 2FDD AND A If the exponent difference is zero, the subroutine returns at once.
2FDE RET Z
2FDF CP $21 If the difference is greater than +20, jump forward.
2FE1 JR NC,ADDEND_0
2FE3 PUSH BC Save BC briefly.
2FE4 LD B,A Transfer the exponent difference to B to count the shifts right.
ONE_SHIFT 2FE5 EXX Arithmetic shift right for L', preserving the sign marker bits.
2FE6 SRA L
2FE8 RR D Rotate right with carry D', E', D and E, thereby shifting the whole five bytes of the number to the right as many times as B counts.
2FEA RR E
2FEC EXX
2FED RR D
2FEF RR E
2FF1 DJNZ ONE_SHIFT Loop back until B reaches zero.
2FF3 POP BC Restore the original BC.
2FF4 RET NC Done if no carry to retrieve.
2FF5 CALL ADD_BACK Retrieve carry.
2FF8 RET NZ Return unless the carry rippled right back. (In this case there is nothing to add.)
ADDEND_0 2FF9 EXX Fetch L', D' and E'.
2FFA XOR A Clear the A register.
This entry point is used by the routine at multiply.
ZEROS_4_5 2FFB LD L,$00 Set the addend to zero in D', E', D and E, together with its marker byte (sign indicator) L', which was +00 for a positive number and +FF for a negative number. This produces only 4 zero bytes when called for near underflow by multiply.
2FFD LD D,A
2FFE LD E,L
2FFF EXX
3000 LD DE,$0000
3003 RET Finished.
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