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703D: Make BOY WANDER fire his catapult (3)
The address of this uninterruptible subcommand routine is placed into bytes 0x6F and 0x70 of BOY WANDER's buffer by the routine at 702C.
Input
H 0xA7 (BOY WANDER)
703D LD L,$6F Replace the address of this uninterruptible subcommand routine in bytes 0x6F and 0x70 of BOY WANDER's buffer with 7048
703F LD (HL),$48
This entry point is used by the routines at F41F and F4A4 with H=0xAC (ERIC).
7041 CALL $6214 Update the SRB for the character's current animatory state
7044 INC A A=animatory state of the character firing (phase 2)
7045 JP $61B0 Update the character's animatory state and update the SRB
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