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F9A5: Print the lesson
Used by the routine at 66E6. Prints the lesson or 'DEMO. - PRESS A KEY TO PLAY' in the lesson box.
F9A5 LD A,($7FEA) Collect the game mode indicator from 7FEA
F9A8 AND A Are we in demo mode?
F9A9 JP NZ,$7940 Jump if not
F9AC LD HL,$EBE0 EBE0: 'DEMO. - PRESS A KEY TO PLAY'
This entry point is used by the routine at F8B4 with HL=FEE0 ('WELL DONE! GO UP A YEAR').
F9AF LD DE,$ED30 Point DE at the lesson box graphic buffer
F9B2 CALL $755A Write the first line of text into the lesson box graphic buffer
F9B5 LD L,$F0 HL=EBF0 ('A KEY TO PLAY') or FEF0 ('UP A YEAR')
F9B7 JP $7975 Write the second line of text into the lesson box graphic buffer and copy the buffer to the screen
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