![]() |
Data |
| Prev: BC4C | Up: Map | Next: BD25 |
|
See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at BD25.
|
||||
| BD00 | DEFS $20 | |||
| BD20 | DEFB $48 | Initial animatory state: 0x48 (see F5BE) | ||
| BD21 | DEFB $A5,$11 | Initial location (see F5BE) | ||
| BD23 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
| BD24 | DEFB $26 | Random location table identifier (see 64D7) | ||
| Prev: BC4C | Up: Map | Next: BD25 |