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Data |
| Prev: BF4C | Up: Map | Next: C025 |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at C025.
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| C000 | DEFS $20 | |||
| C020 | DEFB $40 | Initial animatory state: 0x40 (see F5BE) | ||
| C021 | DEFB $0A,$0A | Initial location (see F5BE) | ||
| C023 | DEFB $00 | Initial flags for byte 0x1D (see F5BE) | ||
| C024 | DEFB $28 | Random location table identifier (see 64D7) | ||
| Prev: BF4C | Up: Map | Next: C025 |