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Data |
| Prev: CB49 | Up: Map | Next: CC25 |
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See the character buffer documentation for details of how bytes 0x00-0x1F of the buffer are used. This character's personal timetable follows at CC25.
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| CC00 | DEFS $20 | |||
| CC20 | DEFB $70 | Initial animatory state: 0x70 (see F5BE) | ||
| CC21 | DEFB $BC,$03 | Initial location (see F5BE) | ||
| CC23 | DEFB $20 | Initial flags for byte 0x1D (see F5BE) | ||
| CC24 | DEFB $26 | Random location table identifier (see 64D7) | ||
| Prev: CB49 | Up: Map | Next: CC25 |