Infinite lives
To give Horace infinite lives:
POKE 26429,0
Extra lives more often
By default, Horace gains an extra life every 10,000 points. To change that to every 1000 points:
POKE 26072,232: POKE 26073,3
Or to every 100 points:
POKE 26072,100: POKE 26073,0
More fruitful fruits (and flowers)
To change the points awarded for eating a cherry or strawberry from 50 to N (0<=N<=65535):
POKE 26049,N-256*INT(N/256)
POKE 26050,INT(N/256)
To change the points awarded for eating a flower from 10 to N (0<=N<=65535):
POKE 26037,N-256*INT(N/256)
POKE 26038,INT(N/256)
More frequent fruits
The lunch-drop countdown timer at 7C65 is initialised to 2000 whenever Horace enters a maze, and reset to a value between 800 and 1823 inclusive after a guard has dropped his lunch. To make sure the timer is always initialised and reset to N (0<=N<=65535) instead:
POKE 24997,N-256*INT(N/256)
POKE 24998,INT(N/256)
POKE 694D,33
POKE 26958,N-256*INT(N/256)
POKE 26959,INT(N/256)
POKE 26960,0
Alarm advantage
To change the points awarded when Horace sounds the alarm from 210 (60 + 150) to N (0<=N<=65535):
POKE 26841,0
POKE 26877,N-256*INT(N/256)
POKE 26878,INT(N/256)
Expulsion incentive
To change the points awarded for throwing the guards out of the park from 100 to N (0<=N<=65535):
POKE 26297,N-256*INT(N/256)
POKE 26298,INT(N/256)
Prolonged panic
When Horace sounds the alarm, the guards will panic for a while and then calm down. To make the guards panic until Horace throws them out of the park:
POKE 26198,0
Alternatively, to make the guards panic until Horace leaves the maze:
POKE 26198,0: POKE 26307,1
Always throwable guards
To enable Horace to throw the guards out of the park even when he hasn't sounded the alarm:
POKE 26287,0
Gracious guards
To allow Horace to roam the park without fear of being caught by a guard:
POKE 26276,201
Turbo tunnel
It's not fair that the guards can catch up with Horace by following him through a tunnel. To make Horace's passage through a tunnel much quicker:
POKE 25451,1
Two-way tunnel
To make the tunnel in maze 1 accessible from both sides (like the tunnels in maze 2 and maze 4):
POKE 29735,9: POKE 29736,9