Game status buffer |
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Initialised upon entry to a room by the routine at 8912.
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80DA | DEFB $00 | Direction (0=up to the left, 1=up to the right; used by the routines at 8D6B, 8FBC and 95C8) | ||
80DB | DEFW $0000 | Address of the location of the bottom of the ramp in the attribute buffer at 5E00 (used by the routine at 8D6B) | ||
80DD | DEFB $00 | Length (used by the routine at 8D6B) |
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