Game status buffer |
Prev: 32800 | Up: Map | Next: 32873 |
Initialised by the routine at 34436, and used by the routines at 35515, 35805, 37434 and 37503. Holds the LSB of the address of the entry in the screen buffer address lookup table at 33536 that corresponds to Willy's pixel y-coordinate; in practice, this LSB is twice Willy's actual pixel y-coordinate.
|
||||
32872 | DEFB 0 |
Prev: 32800 | Up: Map | Next: 32873 |