Game status buffer
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$002C: Sound effect identifier
Used by the routines at
$189D
,
$2BB0
,
$2D47
,
$3AD5
and
$BD00
.
Holds one of the following values to indicate the sound effect currently being played:
Value
Sound effect
0
None
1
A shield has been hit
2
ERIC is jumping
3
Bell is ringing
$002C
.BYTE $00
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