Prev: $8100 Up: Map Next: $8180
$8160: Character buffer for little boy no. 10
This corresponds to $A160 in the ZX Spectrum version.
See the character buffer documentation for details of how the buffer is used.
$8160 .BYTE $C0,$34,$11,$00,$00,$00,$00,$00
$8168 .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$8170 .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$8178 .BYTE $00,$18,$48,$00,$00,$00,$00,$00
Prev: $8100 Up: Map Next: $8180