Data |
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This corresponds to $A360 in the ZX Spectrum version.
See the character buffer documentation for details of how the buffer is used.
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$8360 | .BYTE $50,$0A,$11,$00,$00,$00,$00,$00 | |||
$8368 | .BYTE $00,$00,$00,$00,$00,$00,$00,$00 | |||
$8370 | .BYTE $00,$00,$00,$00,$00,$00,$00,$00 | |||
$8378 | .BYTE $00,$18,$44,$00,$00,$00,$00,$00 |
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