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$BC00: Theme tune data
Used by the routine at $BA00.
The first 32 pairs of bytes specify the frequency and duration of the notes for voice #1.
$BC00 .BYTE $57,$04,$54,$02,$55,$04,$52,$02
$BC08 .BYTE $57,$04,$54,$02,$50,$04,$50,$02
$BC10 .BYTE $52,$04,$54,$02,$55,$02,$54,$02
$BC18 .BYTE $52,$02,$57,$04,$54,$02,$50,$06
$BC20 .BYTE $57,$04,$54,$02,$55,$04,$52,$02
$BC28 .BYTE $57,$04,$54,$02,$50,$04,$50,$02
$BC30 .BYTE $52,$04,$54,$02,$55,$02,$54,$02
$BC38 .BYTE $52,$02,$57,$04,$54,$02,$50,$12
$BC40 .BYTE $FF End marker.
The next 12 pairs of bytes specify the frequency and duration of the notes for voice #2.
$BC41 .BYTE $37,$06,$35,$06,$37,$0C,$34,$06
$BC49 .BYTE $35,$06,$37,$0C,$37,$06,$35,$06
$BC51 .BYTE $37,$0C,$3A,$06,$39,$06,$37,$18
$BC59 .BYTE $FF End marker.
The next 12 pairs of bytes specify the frequency and duration of the notes for voice #3.
$BC5A .BYTE $30,$06,$2A,$06,$30,$0C,$29,$06
$BC62 .BYTE $2A,$06,$30,$0C,$30,$06,$2A,$06
$BC6A .BYTE $30,$0C,$33,$06,$32,$06,$30,$18
$BC72 .BYTE $FF End marker.
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