![]() |
Routines |
| Prev: 6B78 | Up: Map | Next: 6B96 |
|
||||||||
| 6B7D | LD B,$0B | There are 11 little boys | ||||||
| 6B7F | LD D,$98 | 0x98=little boy no. 1 | ||||||
| 6B81 | CALL $6B97 | Knock any occupant out of the chair | ||||||
| 6B84 | RET C | Return if a little boy was knocked out of the chair | ||||||
| 6B85 | LD B,$03 | There are 3 main kids besides ERIC | ||||||
| 6B87 | LD D,$A7 | 0xA7=BOY WANDER | ||||||
| 6B89 | CALL $6B97 | Knock any occupant out of the chair | ||||||
| 6B8C | LD D,$AC | 0xAC=ERIC | ||||||
| 6B8E | RET C | Return if a main kid was knocked out of the chair | ||||||
| 6B8F | INC B | B=1 (just ERIC) | ||||||
| 6B90 | CALL $6B97 | Knock ERIC out of the chair if he's there | ||||||
| 6B93 | JR NC,$6BBD | Jump unless ERIC was knocked out of the chair | ||||||
| 6B95 | RET | |||||||
| Prev: 6B78 | Up: Map | Next: 6B96 |