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Routines |
| Prev: F072 | Up: Map | Next: F09A |
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| F073 | LD A,($7FE4) | Collect the MSB of the lesson clock (which starts at 0x10) | ||||||
| F076 | CP $0C | Is it time to tell the kids to sit down yet? | ||||||
| F078 | JR C,$F080 | Jump if so | ||||||
| F07A | LD L,$1D | Otherwise signal that the command list is to be restarted | ||||||
| F07C | SET 0,(HL) | |||||||
| F07E | JR $F097 | |||||||
| F080 | CALL $627D | Collect the event indicator for the start of the lesson (0x08, 0x09, 0x0A, 0x0B or 0x0C) from the command list | ||||||
| F083 | LD C,A | Save the event indicator in C briefly | ||||||
| F084 | CALL $7C8F | Has the lesson already started? | ||||||
| F087 | JR NZ,$F097 | Jump if so (the teacher must have just returned to the classroom doorway after hunting down the truant ERIC) | ||||||
| F089 | LD A,C | Restore the event indicator to A, and signal that the lesson has started | ||||||
| F08A | CALL $7C98 | |||||||
| F08D | LD A,H | A=teacher's character number | ||||||
| F08E | SUB $6D | E=0x5C, 0x5D, 0x5E or 0x5F (appropriate SIT DOWN message for this teacher) | ||||||
| F090 | LD E,A | |||||||
| F091 | LD BC,$6A08 | Redirect control to the routine at 6A08 (make character speak) and then return to F097 (below) | ||||||
| F094 | CALL $639F | |||||||
| F097 | JP $638C | Move to the next command in the command list | ||||||
| Prev: F072 | Up: Map | Next: F09A |