Page Byte Address Description
80 170 20650
POKE table
80 244 20724
Message address table
82 245 21237
Table of animatory states of the main characters
83 246 21494
Keypress vector table for Int2
91 0 23296
Message graphic buffer
95 240 24560
Note duration and pitch data for tunes
126 115 32371
Command list used to make MISS TAKE chase ERIC
128 0 32768
Skool graphic data (tiles 0-255, base page 128)
136 0 34816
Skool graphic data (tiles 0-255, base page 136)
144 0 36864
Skool graphic data (tiles 0-255, base page 144)
152 0 38912
Skool graphic data (tiles 0-223, base page 152, byte 1/8)
152 224 39136
Speech bubble lip UDG
152 232 39144
Safe key UDG
152 240 39152
Skool graphic data (tiles 240-249, base page 152, byte 1/8)
152 252 39164
Water animation table entry (phase 2)
153 0 39168
Skool graphic data (tiles 0-223, base page 152, byte 2/8)
153 224 39392
Top left corner of the speech bubble UDG
153 232 39400
Science Lab storeroom key UDG
153 240 39408
Skool graphic data (tiles 240-249, base page 152, byte 2/8)
153 252 39420
Water animation table entry (phase 3)
154 0 39424
Skool graphic data (tiles 0-223, base page 152, byte 3/8)
154 224 39648
Top-middle section of the speech bubble UDG
154 232 39656
Captured frog UDG
154 240 39664
Skool graphic data (tiles 240-249, base page 152, byte 3/8)
154 252 39676
Water animation table entry (phase 4)
155 0 39680
Skool graphic data (tiles 0-223, base page 152, byte 4/8)
155 224 39904
Top-right corner of the speech bubble UDG
155 232 39912
Left half of the waterpistol UDG
155 240 39920
Skool graphic data (tiles 240-249, base page 152, byte 4/8)
155 252 39932
Water animation table entry (phase 5)
156 0 39936
Skool graphic data (tiles 0-223, base page 152, byte 5/8)
156 224 40160
Bottom-left corner of the speech bubble UDG
156 232 40168
Right half of the waterpistol UDG
156 240 40176
Skool graphic data (tiles 240-249, base page 152, byte 5/8)
156 252 40188
Water animation table entry (phase 6+)
157 0 40192
Skool graphic data (tiles 0-223, base page 152, byte 6/8)
157 224 40416
Bottom-middle section of the speech bubble UDG
157 232 40424
Three stinkbombs UDG
157 240 40432
Skool graphic data (tiles 240-249, base page 152, byte 6/8)
158 0 40448
Skool graphic data (tiles 0-223, base page 152, byte 7/8)
158 224 40672
Bottom-right corner of the speech bubble UDG
158 232 40680
Two stinkbombs UDG
158 240 40688
Skool graphic data (tiles 240-249, base page 152, byte 7/8)
158 252 40700
x-coordinates of the plant pots
159 0 40704
Skool graphic data (tiles 0-223, base page 152, byte 8/8)
159 224 40928
Captured mouse UDG
159 232 40936
Single stinkbomb UDG
159 240 40944
Skool graphic data (tiles 240-249, base page 152, byte 8/8)
159 252 40956
y-coordinates of the plant pots
160 0 40960
Skool UDG references (LSBs) for row 0
160 144 41104
Skool UDG MSB indicators for row 0
160 180 41140
BRIGHT/PAPER attributes for skool UDGs in row 0
160 252 41212
Entry 0 in descent tables 252-255
161 0 41216
Skool UDG references (LSBs) for row 1
161 144 41360
Skool UDG MSB indicators for row 1
161 180 41396
BRIGHT/PAPER attributes for skool UDGs in row 1
161 252 41468
Entry 1 in descent tables 252-255
162 0 41472
Skool UDG references (LSBs) for row 2
162 144 41616
Skool UDG MSB indicators for row 2
162 180 41652
BRIGHT/PAPER attributes for skool UDGs in row 2
162 252 41724
Entry 2 in descent tables 252-255
163 0 41728
Skool UDG references (LSBs) for row 3
163 144 41872
Skool UDG MSB indicators for row 3
163 180 41908
BRIGHT/PAPER attributes for skool UDGs in row 3
163 252 41980
Entry 3 in descent tables 252-255
164 0 41984
Skool UDG references (LSBs) for row 4
164 144 42128
Skool UDG MSB indicators for row 4
164 180 42164
BRIGHT/PAPER attributes for skool UDGs in row 4
164 252 42236
Entry 4 in descent tables 252-255
165 0 42240
Skool UDG references (LSBs) for row 5
165 144 42384
Skool UDG MSB indicators for row 5
165 180 42420
BRIGHT/PAPER attributes for skool UDGs in row 5
165 252 42492
Entry 5 in descent tables 252-255
166 0 42496
Skool UDG references (LSBs) for row 6
166 144 42640
Skool UDG MSB indicators for row 6
166 180 42676
BRIGHT/PAPER attributes for skool UDGs in row 6
166 252 42748
Entry 6 in descent tables 252-255
167 0 42752
Skool UDG references (LSBs) for row 7
167 144 42896
Skool UDG MSB indicators for row 7
167 180 42932
BRIGHT/PAPER attributes for skool UDGs in row 7
167 252 43004
Entry 7 in descent tables 252-255
168 0 43008
Skool UDG references (LSBs) for row 8
168 144 43152
Skool UDG MSB indicators for row 8
168 180 43188
BRIGHT/PAPER attributes for skool UDGs in row 8
168 252 43260
Entry 8 in descent tables 252-255
169 0 43264
Skool UDG references (LSBs) for row 9
169 144 43408
Skool UDG MSB indicators for row 9
169 180 43444
BRIGHT/PAPER attributes for skool UDGs in row 9
169 252 43516
Entry 9 in descent tables 252-255
170 0 43520
Skool UDG references (LSBs) for row 10
170 144 43664
Skool UDG MSB indicators for row 10
170 180 43700
BRIGHT/PAPER attributes for skool UDGs in row 10
170 253 43773
Entry 10 in descent table 253
170 255 43775
Entry 10 in descent table 255
171 0 43776
Skool UDG references (LSBs) for row 11
171 144 43920
Skool UDG MSB indicators for row 11
171 180 43956
BRIGHT/PAPER attributes for skool UDGs in row 11
171 255 44031
Entry 11 in descent table 255
172 0 44032
Skool UDG references (LSBs) for row 12
172 144 44176
Skool UDG MSB indicators for row 12
172 180 44212
BRIGHT/PAPER attributes for skool UDGs in row 12
172 255 44287
Entry 12 in descent table 255
173 0 44288
Skool UDG references (LSBs) for row 13
173 144 44432
Skool UDG MSB indicators for row 13
173 180 44468
BRIGHT/PAPER attributes for skool UDGs in row 13
173 255 44543
Entry 13 in descent table 255
174 0 44544
Skool UDG references (LSBs) for row 14
174 144 44688
Skool UDG MSB indicators for row 14
174 180 44724
BRIGHT/PAPER attributes for skool UDGs in row 14
174 255 44799
Entry 14 in descent table 255
175 0 44800
Skool UDG references (LSBs) for row 15
175 144 44944
Skool UDG MSB indicators for row 15
175 180 44980
BRIGHT/PAPER attributes for skool UDGs in row 15
175 255 45055
Entry 15 in descent table 255
176 0 45056
Skool UDG references (LSBs) for row 16
176 144 45200
Skool UDG MSB indicators for row 16
176 180 45236
BRIGHT/PAPER attributes for skool UDGs in row 16
176 255 45311
Entry 16 in descent table 255
177 0 45312
Skool UDG references (LSBs) for row 17
177 144 45456
Skool UDG MSB indicators for row 17
177 180 45492
BRIGHT/PAPER attributes for skool UDGs in row 17
177 255 45567
Entry 17 in descent table 255
178 0 45568
Skool UDG references (LSBs) for row 18
178 144 45712
Skool UDG MSB indicators for row 18
178 180 45748
BRIGHT/PAPER attributes for skool UDGs in row 18
178 255 45823
Entry 18 in descent table 255
179 0 45824
Skool UDG references (LSBs) for row 19
179 144 45968
Skool UDG MSB indicators for row 19
179 180 46004
BRIGHT/PAPER attributes for skool UDGs in row 19
179 255 46079
Entry 19 in descent table 255
180 0 46080
Skool UDG references (LSBs) for row 20
180 144 46224
Skool UDG MSB indicators for row 20
180 180 46260
BRIGHT/PAPER attributes for skool UDGs in row 20
180 255 46335
Entry 20 in descent table 255
181 0 46336
Play area column pointers (Q values)
181 192 46528
Main timetable
182 0 46592
Mirrored values of 0 to 255
183 0 46848
Character buffer for little girl no. 1 (183)
183 37 46885
Personal timetable for little girl no. 1 (183)
183 60 46908
Skool region identifier table for the top floor
183 76 46924
Graphic data for animatory states 0-79 (UDG byte 1/8)
184 0 47104
Character buffer for little girl no. 2 (184)
184 37 47141
Personal timetable for little girl no. 2 (184)
184 60 47164
Skool region identifier table for the middle floor
184 76 47180
Graphic data for animatory states 0-79 (UDG mask byte 1/8)
185 0 47360
Character buffer for little girl no. 3 (185)
185 37 47397
Personal timetable for little girl no. 3 (185)
185 60 47420
Skool region identifier table for the bottom floor
185 62 47422
Locations of doors
185 76 47436
Graphic data for animatory states 0-79 (UDG byte 2/8)
186 0 47616
Character buffer for little girl no. 4 (186)
186 37 47653
Personal timetable for little girl no. 4 (186)
186 60 47676
ERIC location identifier table for the top floor
186 76 47692
Graphic data for animatory states 0-79 (UDG mask byte 2/8)
187 0 47872
Character buffer for little girl no. 5 (187)
187 37 47909
Personal timetable for little girl no. 5 (187)
187 60 47932
ERIC location identifier table for the middle floor
187 76 47948
Graphic data for animatory states 0-79 (UDG byte 3/8)
188 0 48128
Character buffer for little girl no. 6 (188)
188 37 48165
Personal timetable for little girl no. 6 (188)
188 60 48188
ERIC location identifier table for the bottom floor
188 76 48204
Graphic data for animatory states 0-79 (UDG mask byte 3/8)
189 0 48384
Character buffer for little girl no. 7 (189)
189 37 48421
Personal timetable for little girl no. 7 (189)
189 60 48444
Staircase endpoint identifiers for skool region 189
189 68 48452
Data for staircase endpoint 189
189 76 48460
Graphic data for animatory states 0-79 (UDG byte 4/8)
190 0 48640
Character buffer for little boy no. 1 (190)
190 37 48677
Personal timetable for little boy no. 1 (190)
190 60 48700
Staircase endpoint identifiers for skool region 190
190 68 48708
Data for staircase endpoint 190
190 76 48716
Graphic data for animatory states 0-79 (UDG mask byte 4/8)
191 0 48896
Character buffer for little boy no. 2 (191)
191 37 48933
Personal timetable for little boy no. 2 (191)
191 60 48956
Staircase endpoint identifiers for skool region 191
191 68 48964
Data for staircase endpoint 191
191 76 48972
Graphic data for animatory states 0-79 (UDG byte 5/8)
192 0 49152
Character buffer for little boy no. 3 (192)
192 37 49189
Personal timetable for little boy no. 3 (192)
192 60 49212
Staircase endpoint identifiers for skool region 192
192 68 49220
Data for staircase endpoint 192
192 76 49228
Graphic data for animatory states 0-79 (UDG mask byte 5/8)
193 0 49408
Character buffer for little boy no. 4 (193)
193 37 49445
Personal timetable for little boy no. 4 (193)
193 60 49468
Staircase endpoint identifiers for skool region 193
193 68 49476
Data for staircase endpoint 193
193 76 49484
Graphic data for animatory states 0-79 (UDG byte 6/8)
194 0 49664
Character buffer for little boy no. 5 (194)
194 37 49701
Personal timetable for little boy no. 5 (194)
194 60 49724
Staircase endpoint identifiers for skool region 194
194 68 49732
Data for staircase endpoint 194
194 76 49740
Graphic data for animatory states 0-79 (UDG mask byte 6/8)
195 0 49920
Character buffer for little boy no. 6 (195)
195 37 49957
Personal timetable for little boy no. 6 (195)
195 60 49980
Staircase endpoint identifiers for skool region 195
195 68 49988
Data for staircase endpoint 195
195 76 49996
Graphic data for animatory states 0-79 (UDG byte 7/8)
196 0 50176
Character buffer for little boy no. 7 (196)
196 37 50213
Personal timetable for little boy no. 7 (196)
196 60 50236
Staircase endpoint identifiers for skool region 196
196 68 50244
Data for staircase endpoint 196
196 76 50252
Graphic data for animatory states 0-79 (UDG mask byte 7/8)
197 0 50432
Character buffer for little boy no. 8 (197)
197 37 50469
Personal timetable for little boy no. 8 (197)
197 60 50492
Theme tune data (segment 3/6)
197 68 50500
Data for staircase endpoint 197
197 76 50508
Graphic data for animatory states 0-79 (UDG byte 8/8)
198 0 50688
Character buffer for little boy no. 9 (198)
198 37 50725
Personal timetable for little boy no. 9 (198)
198 60 50748
Theme tune data (segment 4/6)
198 68 50756
Data for staircase endpoint 198
198 76 50764
Graphic data for animatory states 0-79 (UDG mask byte 8/8)
199 0 50944
Character buffer for little boy no. 10 (199)
199 37 50981
Personal timetable for little boy no. 10 (199)
199 60 51004
Theme tune data (segment 5/6)
199 68 51012
Data for staircase endpoint 199
199 73 51017
Graphic data for animatory states 80-127 (UDG byte 1/8)
200 0 51200
Character buffer for MR WACKER (200)
200 37 51237
Personal timetable for MR WACKER (200)
200 60 51260
Theme tune data (segment 6/6)
200 68 51268
Data for staircase endpoint 200
200 73 51273
Graphic data for animatory states 80-127 (UDG mask byte 1/8)
201 0 51456
Character buffer for MR WITHIT (201)
201 37 51493
Personal timetable for MR WITHIT (201)
201 60 51516
Command list 0: Top-floor classroom - girl
201 73 51529
Graphic data for animatory states 80-127 (UDG byte 2/8)
202 0 51712
Character buffer for MR ROCKITT (202)
202 37 51749
Personal timetable for MR ROCKITT (202)
202 60 51772
Command list 2: Middle-floor classroom - girl
202 73 51785
Graphic data for animatory states 80-127 (UDG mask byte 2/8)
203 0 51968
Character buffer for MR CREAK (203)
203 37 52005
Personal timetable for MR CREAK (203)
203 60 52028
Command list 4: Blue Room - little boy
203 73 52041
Graphic data for animatory states 80-127 (UDG byte 3/8)
204 0 52224
Character buffer for MISS TAKE (204)
204 37 52261
Personal timetable for MISS TAKE (204)
204 60 52284
Command list 6: Yellow Room - little boy
204 73 52297
Graphic data for animatory states 80-127 (UDG mask byte 3/8)
205 0 52480
Character buffer for ALBERT (205)
205 37 52517
Personal timetable for ALBERT (205)
205 60 52540
Command list 8: Science Lab - little boy
205 73 52553
Graphic data for animatory states 80-127 (UDG byte 4/8)
206 0 52736
Character buffer for BOY WANDER (206)
206 37 52773
Personal timetable for BOY WANDER (206)
206 60 52796
Command list 10: Kitchen - girl
206 68 52804
Data for staircase endpoint 206
206 73 52809
Graphic data for animatory states 80-127 (UDG mask byte 4/8)
207 0 52992
Character buffer for ANGELFACE (207)
207 37 53029
Personal timetable for ANGELFACE (207)
207 60 53052
Command list 12: Dinner hall - girl
207 68 53060
Data for staircase endpoint 207
207 73 53065
Graphic data for animatory states 80-127 (UDG byte 5/8)
208 0 53248
Character buffer for EINSTEIN (208)
208 37 53285
Personal timetable for EINSTEIN (208)
208 60 53308
Command list 14: Revision Library - EINSTEIN/little boy
208 73 53321
Graphic data for animatory states 80-127 (UDG mask byte 5/8)
209 0 53504
Character buffer for HAYLEY (209)
209 37 53541
Personal timetable for HAYLEY (209)
209 60 53564
Command list 16: Dinner - EINSTEIN/little boy
209 73 53577
Graphic data for animatory states 80-127 (UDG byte 6/8)
210 0 53760
Character buffer for ERIC (210)
210 37 53797
Lesson descriptors
210 60 53820
Command list 18: Walkabout - EINSTEIN/little boy/girl
210 73 53833
Graphic data for animatory states 80-127 (UDG mask byte 6/8)
211 0 54016
Character buffer for the bike (211)
211 36 54052
Random locations
211 50 54066
x-coordinates of the left ends of the classrooms
211 55 54071
x-coordinates of the left edges of the blackboards
211 60 54076
LSBs of addresses of ERIC-handling routines
211 68 54084
Random location
211 73 54089
Graphic data for animatory states 80-127 (UDG byte 7/8)
212 0 54272
Character buffer for the frog or mouse (212)
212 36 54308
Random locations
212 50 54322
x-coordinates of the right ends of the classrooms
212 55 54327
Blackboard identifiers
212 60 54332
MSBs of addresses of ERIC-handling routines
212 68 54340
Random location
212 73 54345
Graphic data for animatory states 80-127 (UDG mask byte 7/8)
213 0 54528
Character buffer for the stinkbomb cloud or BOY WANDER's pellet (213)
213 36 54564
Random locations
213 50 54578
x-coordinates of the leftmost seats in the classrooms
213 55 54583
y-coordinates of the top rows of the blackboards
213 60 54588
LSBs of addresses of ERIC-handling routines
213 68 54596
Random location
213 73 54601
Graphic data for animatory states 80-127 (UDG byte 8/8)
214 0 54784
Character buffer for water/sherry, plant, conker, desk lid or ERIC's pellet (214)
214 36 54820
Random locations
214 50 54834
x-coordinates of the rightmost seats in the classrooms
214 60 54844
MSBs of addresses of ERIC-handling routines
214 68 54852
Random location
214 73 54857
Graphic data for animatory states 80-127 (UDG mask byte 8/8)
215 0 55040
UDG reference table for the top-floor window when shut
215 32 55072
Font character bitmap widths for CHR$(32-127)
215 128 55168
UDG references for animatory states 0-127 at row 0, column 0
216 0 55296
UDG reference table for the top-floor window when open
216 32 55328
Font graphic data for CHR$(32-127) (pixel column 1)
216 128 55424
UDG references for animatory states 0-127 at row 1, column 0
217 0 55552
UDG reference table for the middle-floor window when shut
217 32 55584
Font graphic data for CHR$(32-127) (pixel column 2)
217 128 55680
UDG references for animatory states 0-127 at row 2, column 0
218 0 55808
UDG reference table for the middle-floor window when open
218 32 55840
Font graphic data for CHR$(32-127) (pixel column 3)
218 128 55936
UDG references for animatory states 0-127 at row 3, column 0
219 0 56064
UDG reference table for the drinks cabinet door when shut
219 17 56081
UDG reference table for the three cups (empty) on the shelf in the boys' skool
219 32 56096
Font graphic data for CHR$(32-127) (pixel column 4)
219 128 56192
UDG references for animatory states 0-127 at row 0, column 1
220 0 56320
UDG reference table for the drinks cabinet door when open
220 17 56337
UDG reference table for the cup (empty) on the shelf in the girls' kitchen
220 32 56352
Font graphic data for CHR$(32-43) (pixel column 5)
220 44 56364
Up-a-year tune data (segment 1/3)
220 64 56384
Font graphic data for CHR$(64) (pixel column 5)
220 65 56385
Theme tune data (segment 1/6)
220 77 56397
Font graphic data for CHR$(77-95) (pixel column 5)
220 96 56416
Up-a-year tune data (segment 2/3)
220 109 56429
Font graphic data for CHR$(109) (pixel column 5)
220 110 56430
Theme tune data (segment 2/6)
220 119 56439
Font graphic data for CHR$(119-120) (pixel column 5)
220 121 56441
Up-a-year tune data (segment 3/3)
220 127 56447
Font graphic data for CHR$(127) (pixel column 5)
220 128 56448
UDG references for animatory states 0-127 at row 1, column 1
221 0 56576
UDG reference table for the Science Lab storeroom door when shut
221 61 56637
UDG reference table for the left study door when shut
221 118 56694
UDG reference table for the leftmost cup (containing water) on the shelf in the boys' skool
221 123 56699
UDG reference table for the leftmost cup (containing sherry) on the shelf in the boys' skool
221 128 56704
UDG references for animatory states 0-127 at row 2, column 1
222 0 56832
UDG reference table for the Science Lab storeroom door when open
222 61 56893
UDG reference table for the left study door when open
222 118 56950
UDG reference table for the middle cup (containing water) on the shelf in the boys' skool
222 123 56955
UDG reference table for the middle cup (containing sherry) on the shelf in the boys' skool
222 128 56960
UDG references for animatory states 0-127 at row 3, column 1
223 0 57088
UDG reference table for the right study door when shut
223 61 57149
UDG reference table for the boys' skool door when shut
223 118 57206
UDG reference table for the rightmost cup (containing water) on the shelf in the boys' skool
223 123 57211
UDG reference table for the rightmost cup (containing sherry) on the shelf in the boys' skool
223 128 57216
UDG references for animatory states 0-127 at row 0, column 2
224 0 57344
UDG reference table for the right study door when open
224 61 57405
UDG reference table for the boys' skool door when open
224 118 57462
UDG reference table for the cup (containing water) on the shelf in the girls' skool
224 123 57467
UDG reference table for the cup (containing sherry) on the shelf in the girls' skool
224 128 57472
UDG references for animatory states 0-127 at row 1, column 2
225 0 57600
UDG reference table for the tree with no bike attached
225 86 57686
Addresses of closed door/window UDG reference tables
225 102 57702
Door/gate/cups/bike initialisation table
225 112 57712
UDG back buffer
225 120 57720
SRB bit translation table
225 128 57728
UDG references for animatory states 0-127 at row 2, column 2
226 0 57856
UDG reference table for the tree with the bike attached
226 86 57942
Command list 20: Assembly - EINSTEIN/little boy
226 100 57956
Command list 28: Girls' skool walkabout - MISS TAKE
226 114 57970
Command list 30: Dinner duty
226 128 57984
UDG references for animatory states 0-127 at row 3, column 2
227 11 58123
Number graphic buffer
227 40 58152
Temporary store for the part of the screen overwritten by a message box
228 0 58368
Command list 22: Top-floor classroom - MISS TAKE
228 40 58408
Buffer holding attributes and graphic data for a message box
229 0 58624
Keypress offset table
229 80 58704
Addresses of keypress handling routines
229 144 58768
Command list 32: Science Lab - BOY WANDER
229 155 58779
Command list 34: Science Lab - ANGELFACE
229 174 58798
Command list 36: Revision Library - ANGELFACE/BOY WANDER
229 189 58813
Command list 38: Dinner - ANGELFACE/BOY WANDER
229 204 58828
Command list 42: Walkabout - ANGELFACE/BOY WANDER
229 220 58844
Command list 44: Stalk HAYLEY - ANGELFACE
229 238 58862
Command list 88: Assembly - little boy
230 0 58880
Command list 24: Middle-floor classroom - MISS TAKE
230 40 58920
'Score - 0 Lines - 0 Hi-Sc - 0' box graphic
231 0 59136
Command list 26: Kitchen walkabout - MISS TAKE
231 15 59151
Command list 40: Assembly - ANGELFACE/BOY WANDER
231 40 59176
Back to Skool logo
232 0 59392
Addresses of command lists
232 96 59488
Command list 46: Blue Room - BOY WANDER
232 107 59499
Command list 48: Blue Room - ANGELFACE
232 127 59519
Command list 50: Yellow Room - BOY WANDER
232 138 59530
Command list 52: Yellow Room - ANGELFACE
232 158 59550
Command list 54: Write on the blackboards in the boys' skool - BOY WANDER
232 192 59584
Command list 56: Write on the blackboards in the girls' skool - BOY WANDER
232 220 59612
Command list 58: Blue Room - teacher
232 237 59629
Command list 60: Yellow Room - teacher
232 254 59646
Command list 62: Science Lab - teacher
233 15 59663
Command list 64: Walkabout - WITHIT
233 25 59673
Command list 66: Walkabout - WACKER
233 29 59677
Command list 68: Walkabout - teacher
233 33 59681
Command list 70: Walkabout - WACKER
233 51 59699
Command list 72: Assembly - WACKER
233 67 59715
Command list 74: Head's study - WACKER
233 76 59724
Command list 76: Close the gate and the door - ALBERT
233 117 59765
Command list 78: Open the door and the gate - ALBERT
233 140 59788
Command list 80: Assembly - teacher
233 153 59801
Command list 82: Blue Room - EINSTEIN
233 164 59812
Command list 84: Yellow Room - EINSTEIN
233 175 59823
Command list 86: Science Lab - EINSTEIN
245 46 62766
Command list used to make MR WACKER find the truant ERIC
245 48 62768
Command list used to make MR WACKER find and expel ERIC
249 0 63744
UDG reference table for the skool gate when shut
250 0 64000
UDG reference table for the skool gate when open
254 0 65024
Addresses of messages 0-111 (LSBs)
254 128 65152
Addresses of messages 128-207 (LSBs)
255 0 65280
Addresses of messages 0-111 (MSBs)
255 128 65408
Addresses of messages 128-207 (MSBs)