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47616: Z values (12<=y<=17)
Used by the routines at 59148 and 62368. Each byte here corresponds to a segment of the play area that is eight tiles wide and six tiles high, and level with the 4th floor of a building (12<=y<=17).
47616 DEFB 28,34,28 0<=x<24: apartment building next to no. 74
47619 DEFB 36 24<=x<32
47620 DEFB 29,28,44 32<=x<56: no. 74
47623 DEFB 37,18,19,20,21,23 56<=x<104: hotel
47629 DEFB 35,35 104<=x<120: no. 31 (roof)
47631 DEFB 38 120<=x<128
47632 DEFB 39,40,41 128<=x<152: police station
47635 DEFB 29 152<=x<160: no. 27
47636 DEFB 30,31 160<=x<176
47638 DEFB 32,33,34,28 176<=x<208: apartment building next to no. 19
47642 DEFB 58,35 208<=x<224: no. 19 (roof)
47644 DEFB 28,29 224<=x<240: no. 17
47646 DEFB 28,29 240<=x<256: no. 15
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