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61600: Start (continued)
After the game has loaded, the startup routine copies 512 bytes of message data from the top and bottom lines of the display file to 23904 onwards, pushes 61668 onto the stack, and then jumps here.
Input
BC 512
DE 32768
HL 32256
61600 LDIR Copy 32256-32767 to 32768-33279 (overwriting the startup routine)
61602 RET To 61668
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