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26988: Decrement the guard countdown timers
Called from the main loop at 25129.
26988 LD HL,28070 Point HL at the first guard countdown timer.
26991 LD B,4 There are four guards to consider.
26993 LD E,(HL) Pick up the countdown timer value in DE.
26994 INC HL
26995 LD D,(HL)
26996 DEC HL
26997 LD A,D Is the value zero?
26998 OR E
26999 JR Z,27017 Jump if so (this guard is already in play).
27001 DEC DE Decrement the countdown timer.
27002 LD (HL),E
27003 INC HL
27004 LD (HL),D
27005 DEC HL
27006 LD A,D
27007 OR C This should be OR E.
27008 JR NZ,27017 Jump unless A is now zero.
27010 LD A,(27402) Increment the active guard counter.
27013 INC A
27014 LD (27402),A
27017 INC HL Point HL at the next guard's countdown timer.
27018 INC HL
27019 DJNZ 26993 Jump back to consider the next guard.
27021 RET
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