Game status buffer |
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Initialised to 208 by the routine at 87CA, and used by the routines at 89AD, 8B07, 8DD3, 8ED4, 8FBC, 91BE, 94B0, 94D2, 9534, 95C8 and 9637. Holds the LSB of the address of the entry in the screen buffer address lookup table at 8200 that corresponds to Willy's pixel y-coordinate; in practice, this LSB is twice Willy's actual pixel y-coordinate. Note that when Willy is standing on a ramp, this holds his y-coordinate rounded down to the nearest multiple of 16 (8x2).
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85CF | DEFB $00 |
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