Routines |
Prev: 9135 | Up: Map | Next: 923A |
Used by the routine at 9135. Returns with the zero flag set if Willy flips the switch.
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921B | LD A,($806C) | Pick up the LSB of the address of Willy's location in the attribute buffer at 5C00 from 806C | ||||||
921E | INC A | Is it equal to or one less than the LSB of the address of the switch's location? | ||||||
921F | AND $FE | |||||||
9221 | CP L | |||||||
9222 | RET NZ | Return (with the zero flag reset) if not | ||||||
9223 | LD A,($806D) | Pick up the MSB of the address of Willy's location in the attribute buffer at 5C00 from 806D | ||||||
9226 | CP H | Does it match the MSB of the address of the switch's location? | ||||||
9227 | RET NZ | Return (with the zero flag reset) if not | ||||||
9228 | LD A,($8065) | Pick up the sixth byte of the graphic data for the switch tile from 8065 | ||||||
922B | LD H,$75 | Point HL at the sixth row of pixels of the switch tile in the screen buffer at 7000 | ||||||
922D | CP (HL) | Has the switch already been flipped? | ||||||
922E | RET NZ | Return (with the zero flag reset) if so | ||||||
Willy is flipping the switch.
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922F | LD (HL),$08 | Update the sixth, seventh and eighth rows of pixels of the switch tile in the screen buffer at 7000 to make it appear flipped | ||||||
9231 | INC H | |||||||
9232 | LD (HL),$06 | |||||||
9234 | INC H | |||||||
9235 | LD (HL),$06 | |||||||
9237 | XOR A | Set the zero flag: Willy has flipped the switch | ||||||
9238 | OR A | This instruction is redundant | ||||||
9239 | RET |
Prev: 9135 | Up: Map | Next: 923A |