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92CB: Print a single character
Used by the routine at 92BA.
Input
A ASCII code of the character
DE Display file address
92CB LD H,$07 Point HL at the bitmap for the character (in the ROM)
92CD LD L,A
92CE SET 7,L
92D0 ADD HL,HL
92D1 ADD HL,HL
92D2 ADD HL,HL
92D3 LD B,$08 There are eight pixel rows in a character bitmap
This entry point is used by the routine at 8F63 to draw an item in the current cavern.
92D5 LD A,(HL) Copy the character bitmap to the screen (or item graphic to the screen buffer)
92D6 LD (DE),A
92D7 INC HL
92D8 INC D
92D9 DJNZ $92D5
92DB RET
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