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BF11: constants
BF11 .BYTE $80,$00 0.5, first two bytes
BF13 .BYTE $00,$00,$00 null return for undefined variables
BF16 .BYTE $FA,$0A,$1F,$00 -100 000 000
BF1A .BYTE $00,$98,$96,$80 +10 000 000
BF1E .BYTE $FF,$F0,$BD,$C0 -1 000 000
BF22 .BYTE $00,$01,$86,$A0 +100 000
BF26 .BYTE $FF,$FF,$D8,$F0 -10 000
BF2A .BYTE $00,$00,$03,$E8 +1 000
BF2E .BYTE $FF,$FF,$FF,$9C - 100
BF32 .BYTE $00,$00,$00,$0A +10
BF36 .BYTE $FF,$FF,$FF,$FF -1
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