| C64 ROM | Routines |
| Prev: E9F0 | Up: Map | Next: EA12 |
| E9FF | A0 27 | LDY #$27 | set number of columns to clear | |
| EA01 | 20 F0 E9 | JSR $E9F0 | fetch a screen address | |
| EA04 | 20 24 EA | JSR $EA24 | calculate the pointer to colour RAM | |
| EA07 | 20 DA E4 | JSR $E4DA | save the current colour to the colour RAM | |
| EA0A | A9 20 | LDA #" " | set [SPACE] | |
| EA0C | 91 D1 | STA ($D1),Y | clear character in current screen line | |
| EA0E | 88 | DEY | decrement index | |
| EA0F | 10 F6 | BPL $EA07 | loop if more to do | |
| EA11 | 60 | RTS | ||
| Prev: E9F0 | Up: Map | Next: EA12 |