Game status buffer |
Prev: $004D | Up: Map | Next: $005A |
$0058 | .BYTE $00 | x-coordinate of the leftmost column of the skool on screen (x, say). | ||
$0059 | .BYTE $00 | x-coordinate of the leftmost column of the skool off screen (x+40). |
Prev: $004D | Up: Map | Next: $005A |