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Routines |
| Prev: $3AD5 | Up: Map | Next: $3B5E |
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| $3B46 | LDA $42 | Pick up the current lesson identifier from $42. | ||||||
| $3B48 | CMP #$F3 | Is it less than $F3 (i.e. not a playtime)? | ||||||
| $3B4A | BCC $3B5D | Return if so. | ||||||
| $3B4C | LDA $46 | Pick up the game mode indicator from $46. | ||||||
| $3B4E | BEQ $3B5D | Return if we're in demo mode. | ||||||
| $3B50 | LDA $D41B | Generate a random value between 0 and 7. | ||||||
| $3B53 | AND #$07 | |||||||
| $3B55 | CMP #$03 | Is it 3 or more? | ||||||
| $3B57 | BCS $3B5D | Return if so. | ||||||
| $3B59 | ADC #$F3 | Now A=$F3, $F4 or $F5 (one of the 'special' playtimes). | ||||||
| $3B5B | STA $42 | Make this special playtime the actual playtime. | ||||||
| $3B5D | RTS | |||||||
| Prev: $3AD5 | Up: Map | Next: $3B5E |