![]() |
Data |
| Prev: $7A00 | Up: Map | Next: $7A80 |
|
This corresponds to $9A60 in the ZX Spectrum version.
See the character buffer documentation for details of how the buffer is used.
|
||||
| $7A60 | .BYTE $40,$2D,$11,$00,$00,$00,$00,$00 | |||
| $7A68 | .BYTE $00,$00,$00,$00,$00,$00,$00,$00 | |||
| $7A70 | .BYTE $00,$00,$00,$00,$00,$00,$00,$00 | |||
| $7A78 | .BYTE $00,$18,$48,$00,$00,$00,$00,$00 | |||
| Prev: $7A00 | Up: Map | Next: $7A80 |