Prev: $7A60 Up: Map Next: $7AE0
$7A80: Skool colour information for row 2
This corresponds to $9A80 in the ZX Spectrum version.
Used by the routine at $3326.
$7A80 .BYTE $03,$03,$03,$03,$03,$0E,$2E,$0E
$7A88 .BYTE $6E,$07,$07,$07,$07,$07,$07,$07
$7A90 .BYTE $07,$07,$07,$07,$07,$03,$03,$07
$7A98 .BYTE $03,$03,$07,$03,$03,$07,$03,$03
$7AA0 .BYTE $07,$03,$03,$07,$03,$03,$07,$03
$7AA8 .BYTE $03,$07,$03,$03,$07,$03,$03,$67
$7AB0 .BYTE $03,$03,$27,$03,$03,$07,$03,$03
$7AB8 .BYTE $07,$07,$03,$03,$0D,$03,$03,$0D
$7AC0 .BYTE $03,$0D,$03,$03,$0D,$03,$03,$0D
$7AC8 .BYTE $0D,$0D,$0D,$07,$07,$07,$67,$07
$7AD0 .BYTE $07,$07,$07,$07,$07,$07,$03,$03
$7AD8 .BYTE $03,$03,$03,$03,$03,$03,$03,$03
Prev: $7A60 Up: Map Next: $7AE0