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$86E0: Personal timetable for MR CREAK
This corresponds to $A6E0 in the ZX Spectrum version.
Used by the routine at $3AD5.
$86E0 .BYTE $BC Lesson $E0 (DINNER (MR WITHIT)): $BC (Staff room)
$86E1 .BYTE $BC Lesson $E1 (DINNER (MR WACKER)): $BC (Staff room)
$86E2 .BYTE $BC Lesson $E2 (MR WACKER - EXAM ROOM): $BC (Staff room)
$86E3 .BYTE $BC Lesson $E3 (MR ROCKITT - EXAM ROOM): $BC (Staff room)
$86E4 .BYTE $86 Lesson $E4 (REVISION LIBRARY): $86 (White Room)
$86E5 .BYTE $82 Lesson $E5 (REVISION LIBRARY): $82 (Reading Room)
$86E6 .BYTE $82 Lesson $E6 (REVISION LIBRARY): $82 (Reading Room)
$86E7 .BYTE $82 Lesson $E7 (MR WITHIT - MAP ROOM): $82 (Reading Room)
$86E8 .BYTE $86 Lesson $E8 (MR WACKER - READING ROOM): $86 (White Room)
$86E9 .BYTE $86 Lesson $E9 (MR ROCKITT - READING ROOM): $86 (White Room)
$86EA .BYTE $82 Lesson $EA (MR CREAK - READING ROOM): $82 (Reading Room)
$86EB .BYTE $86 Lesson $EB (MR CREAK - WHITE ROOM): $86 (White Room)
$86EC .BYTE $82 Lesson $EC (MR WACKER - WHITE ROOM): $82 (Reading Room)
$86ED .BYTE $82 Lesson $ED (MR WITHIT - WHITE ROOM): $82 (Reading Room)
$86EE .BYTE $82 Lesson $EE (MR ROCKITT - WHITE ROOM): $82 (Reading Room)
$86EF .BYTE $86 Lesson $EF (MR WACKER - MAP ROOM): $86 (White Room)
$86F0 .BYTE $86 Lesson $F0 (MR WITHIT - MAP ROOM): $86 (White Room)
$86F1 .BYTE $BC Lesson $F1 (MR ROCKITT - WHITE ROOM): $BC (Staff room)
$86F2 .BYTE $82 Lesson $F2 (MR CREAK - READING ROOM): $82 (Reading Room)
$86F3 .BYTE $BE Lesson $F3 (PLAYTIME (ANGELFACE has mumps)): $BE (Walkabout)
$86F4 .BYTE $BE Lesson $F4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): $BE (Walkabout)
$86F5 .BYTE $BE Lesson $F5 (PLAYTIME (BOY WONDER has hidden a pea-shooter)): $BE (Walkabout)
$86F6 .BYTE $BC Lesson $F6 (PLAYTIME): $BC (Staff room)
$86F7 .BYTE $BC Lesson $F7 (PLAYTIME): $BC (Staff room)
$86F8 .BYTE $BC Lesson $F8 (PLAYTIME): $BC (Staff room)
$86F9 .BYTE $BC Lesson $F9 (PLAYTIME): $BC (Staff room)
$86FA .BYTE $BC Lesson $FA (PLAYTIME): $BC (Staff room)
$86FB .BYTE $BC Lesson $FB (PLAYTIME): $BC (Staff room)
$86FC .BYTE $C4 Lesson $FC (PLAYTIME (little boys stampede)): $C4 (Walkabout)
$86FD .BYTE $C4 Lesson $FD (PLAYTIME (little boys stampede)): $C4 (Walkabout)
$86FE .BYTE $BC Lesson $FE (PLAYTIME): $BC (Staff room)
$86FF .BYTE $BC Lesson $FF (PLAYTIME): $BC (Staff room)
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