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$87E0: Personal timetable for ANGELFACE
This corresponds to $A8E0 in the ZX Spectrum version.
Used by the routine at $3AD5.
$87E0 .BYTE $AE Lesson $E0 (DINNER (MR WITHIT)): $AE (Dinner)
$87E1 .BYTE $AE Lesson $E1 (DINNER (MR WACKER)): $AE (Dinner)
$87E2 .BYTE $9E Lesson $E2 (MR WACKER - EXAM ROOM): $9E (Exam Room)
$87E3 .BYTE $9E Lesson $E3 (MR ROCKITT - EXAM ROOM): $9E (Exam Room)
$87E4 .BYTE $A6 Lesson $E4 (REVISION LIBRARY): $A6 (White Room)
$87E5 .BYTE $B4 Lesson $E5 (REVISION LIBRARY): $B4 (Revision Library)
$87E6 .BYTE $B4 Lesson $E6 (REVISION LIBRARY): $B4 (Revision Library)
$87E7 .BYTE $8E Lesson $E7 (MR WITHIT - MAP ROOM): $8E (Map Room)
$87E8 .BYTE $A6 Lesson $E8 (MR WACKER - READING ROOM): $A6 (White Room)
$87E9 .BYTE $96 Lesson $E9 (MR ROCKITT - READING ROOM): $96 (Reading Room)
$87EA .BYTE $96 Lesson $EA (MR CREAK - READING ROOM): $96 (Reading Room)
$87EB .BYTE $A6 Lesson $EB (MR CREAK - WHITE ROOM): $A6 (White Room)
$87EC .BYTE $A6 Lesson $EC (MR WACKER - WHITE ROOM): $A6 (White Room)
$87ED .BYTE $B4 Lesson $ED (MR WITHIT - WHITE ROOM): $B4 (Revision Library)
$87EE .BYTE $B4 Lesson $EE (MR ROCKITT - WHITE ROOM): $B4 (Revision Library)
$87EF .BYTE $8E Lesson $EF (MR WACKER - MAP ROOM): $8E (Map Room)
$87F0 .BYTE $8E Lesson $F0 (MR WITHIT - MAP ROOM): $8E (Map Room)
$87F1 .BYTE $A6 Lesson $F1 (MR ROCKITT - WHITE ROOM): $A6 (White Room)
$87F2 .BYTE $96 Lesson $F2 (MR CREAK - READING ROOM): $96 (Reading Room)
$87F3 .BYTE $DC Lesson $F3 (PLAYTIME (ANGELFACE has mumps)): $DC (Mumps walkabout)
$87F4 .BYTE $C4 Lesson $F4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): $C4 (Walkabout)
$87F5 .BYTE $C4 Lesson $F5 (PLAYTIME (BOY WONDER has hidden a pea-shooter)): $C4 (Walkabout)
$87F6 .BYTE $B6 Lesson $F6 (PLAYTIME): $B6 (Walkabout)
$87F7 .BYTE $B6 Lesson $F7 (PLAYTIME): $B6 (Walkabout)
$87F8 .BYTE $B6 Lesson $F8 (PLAYTIME): $B6 (Walkabout)
$87F9 .BYTE $B6 Lesson $F9 (PLAYTIME): $B6 (Walkabout)
$87FA .BYTE $B6 Lesson $FA (PLAYTIME): $B6 (Walkabout)
$87FB .BYTE $B6 Lesson $FB (PLAYTIME): $B6 (Walkabout)
$87FC .BYTE $B6 Lesson $FC (PLAYTIME (little boys stampede)): $B6 (Walkabout)
$87FD .BYTE $B6 Lesson $FD (PLAYTIME (little boys stampede)): $B6 (Walkabout)
$87FE .BYTE $B6 Lesson $FE (PLAYTIME): $B6 (Walkabout)
$87FF .BYTE $B6 Lesson $FF (PLAYTIME): $B6 (Walkabout)
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