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$89E0: Personal timetable for EINSTEIN
This corresponds to $A9E0 in the ZX Spectrum version.
Used by the routine at $3AD5.
$89E0 .BYTE $AA Lesson $E0 (DINNER (MR WITHIT)): $AA (Dinner)
$89E1 .BYTE $AA Lesson $E1 (DINNER (MR WACKER)): $AA (Dinner)
$89E2 .BYTE $A0 Lesson $E2 (MR WACKER - EXAM ROOM): $A0 (Exam Room)
$89E3 .BYTE $A0 Lesson $E3 (MR ROCKITT - EXAM ROOM): $A0 (Exam Room)
$89E4 .BYTE $B0 Lesson $E4 (REVISION LIBRARY): $B0 (Revision Library)
$89E5 .BYTE $B0 Lesson $E5 (REVISION LIBRARY): $B0 (Revision Library)
$89E6 .BYTE $B0 Lesson $E6 (REVISION LIBRARY): $B0 (Revision Library)
$89E7 .BYTE $90 Lesson $E7 (MR WITHIT - MAP ROOM): $90 (Map Room)
$89E8 .BYTE $98 Lesson $E8 (MR WACKER - READING ROOM): $98 (Reading Room)
$89E9 .BYTE $98 Lesson $E9 (MR ROCKITT - READING ROOM): $98 (Reading Room)
$89EA .BYTE $98 Lesson $EA (MR CREAK - READING ROOM): $98 (Reading Room)
$89EB .BYTE $A8 Lesson $EB (MR CREAK - WHITE ROOM): $A8 (White Room)
$89EC .BYTE $A8 Lesson $EC (MR WACKER - WHITE ROOM): $A8 (White Room)
$89ED .BYTE $A8 Lesson $ED (MR WITHIT - WHITE ROOM): $A8 (White Room)
$89EE .BYTE $A8 Lesson $EE (MR ROCKITT - WHITE ROOM): $A8 (White Room)
$89EF .BYTE $90 Lesson $EF (MR WACKER - MAP ROOM): $90 (Map Room)
$89F0 .BYTE $90 Lesson $F0 (MR WITHIT - MAP ROOM): $90 (Map Room)
$89F1 .BYTE $A8 Lesson $F1 (MR ROCKITT - WHITE ROOM): $A8 (White Room)
$89F2 .BYTE $98 Lesson $F2 (MR CREAK - READING ROOM): $98 (Reading Room)
$89F3 .BYTE $C4 Lesson $F3 (PLAYTIME (ANGELFACE has mumps)): $C4 (Walkabout)
$89F4 .BYTE $D4 Lesson $F4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): $D4 (Grass on ERIC)
$89F5 .BYTE $C4 Lesson $F5 (PLAYTIME (BOY WONDER has hidden a pea-shooter)): $C4 (Walkabout)
$89F6 .BYTE $C4 Lesson $F6 (PLAYTIME): $C4 (Walkabout)
$89F7 .BYTE $C4 Lesson $F7 (PLAYTIME): $C4 (Walkabout)
$89F8 .BYTE $C4 Lesson $F8 (PLAYTIME): $C4 (Walkabout)
$89F9 .BYTE $C4 Lesson $F9 (PLAYTIME): $C4 (Walkabout)
$89FA .BYTE $C4 Lesson $FA (PLAYTIME): $C4 (Walkabout)
$89FB .BYTE $C4 Lesson $FB (PLAYTIME): $C4 (Walkabout)
$89FC .BYTE $C4 Lesson $FC (PLAYTIME (little boys stampede)): $C4 (Walkabout)
$89FD .BYTE $C4 Lesson $FD (PLAYTIME (little boys stampede)): $C4 (Walkabout)
$89FE .BYTE $C4 Lesson $FE (PLAYTIME): $C4 (Walkabout)
$89FF .BYTE $C4 Lesson $FF (PLAYTIME): $C4 (Walkabout)
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