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$907F: Tile references for animatory states $7F-$E7 at row 3, column 0
This corresponds to $B07F in the ZX Spectrum version.
Used by the routines at $322E and $3326.
$907F .BYTE $00,$00,$00,$00,$00,$00,$00,$9A
$9087 .BYTE $9D,$00,$00,$85,$85,$00,$00,$00
$908F .BYTE $00,$00,$00,$00,$00,$00,$00,$9A
$9097 .BYTE $A5,$00,$00,$00,$00,$00,$00,$00
$909F .BYTE $00,$00,$00,$00,$00,$00,$00,$9A
$90A7 .BYTE $AD,$00,$00,$85,$85,$00,$00,$00
$90AF .BYTE $00,$00,$00,$00,$00,$00,$00,$9A
$90B7 .BYTE $B3,$00,$00,$00,$00,$00,$00,$00
$90BF .BYTE $B3,$00,$00,$00,$00,$00,$00,$00
$90C7 .BYTE $E6,$C1,$F1,$F3,$F1,$C1,$C1,$C3
$90CF .BYTE $C3,$DB,$8D,$DB,$CD,$DB,$DB,$C3
$90D7 .BYTE $C3,$88,$93,$95,$98,$88,$88,$C3
$90DF .BYTE $C3,$A6,$B2,$A6,$8D,$A6,$A6,$C3
$90E7 .BYTE $C3
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