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$917F: Tile references for animatory states $7F-$E7 at row 0, column 1
This corresponds to $B17F in the ZX Spectrum version.
Used by the routines at $322E and $3326.
$917F .BYTE $00,$00,$00,$00,$00,$95,$00,$00
$9187 .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$918F .BYTE $00,$00,$00,$00,$00,$95,$00,$00
$9197 .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$919F .BYTE $00,$00,$00,$00,$00,$95,$00,$00
$91A7 .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$91AF .BYTE $00,$00,$00,$00,$00,$95,$00,$00
$91B7 .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$91BF .BYTE $00,$00,$00,$00,$00,$00,$00,$00
$91C7 .BYTE $00,$BA,$E7,$BA,$E7,$BA,$BA,$00
$91CF .BYTE $00,$E5,$D9,$E5,$D9,$E5,$E5,$00
$91D7 .BYTE $00,$81,$8A,$81,$8A,$81,$81,$00
$91DF .BYTE $00,$9D,$A8,$9D,$A8,$9D,$9D,$00
$91E7 .BYTE $00
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