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$937F: Tile references for animatory states $7F-$E7 at row 2, column 1
This corresponds to $B37F in the ZX Spectrum version.
Used by the routines at $322E and $3326.
$937F .BYTE $00,$84,$8A,$84,$8A,$90,$90,$96
$9387 .BYTE $00,$B5,$B5,$BD,$C1,$84,$84,$00
$938F .BYTE $00,$9E,$9F,$9E,$9F,$90,$90,$A3
$9397 .BYTE $00,$00,$9A,$00,$9E,$00,$9A,$00
$939F .BYTE $00,$84,$8A,$84,$8A,$90,$90,$AB
$93A7 .BYTE $00,$00,$00,$BD,$C1,$84,$84,$00
$93AF .BYTE $00,$84,$8A,$84,$8A,$90,$90,$B1
$93B7 .BYTE $00,$B5,$B5,$00,$00,$84,$84,$00
$93BF .BYTE $00,$F7,$F2,$F7,$F2,$EF,$EF,$EB
$93C7 .BYTE $00,$BE,$ED,$BE,$ED,$F7,$F7,$FC
$93CF .BYTE $FC,$DF,$D5,$DF,$D5,$DF,$DF,$C7
$93D7 .BYTE $C7,$85,$8F,$85,$8F,$9C,$9C,$FE
$93DF .BYTE $FE,$A3,$AE,$A3,$AE,$B9,$B9,$A2
$93E7 .BYTE $A2
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