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$98FB: Check the x-coordinate of the leftmost section of the speech bubble (2)
Used by the routine at $95E8. Returns with the zero flag set if bit 8 of the x-coordinate of sprite #2 (the leftmost section of the speech bubble) is reset.
Input
A Bit 8 of the sprites' x-coordinates (from $D010) rotated left
$98FB TAX Transfer bit 8 of the sprites' x-coordinates to X.
$98FC AND #$08 Set the zero flag if bit 8 of the x-coordinate of sprite #2 is reset.
$98FE RTS
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