Routines |
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$95E8 | LDA $D015 | Are any sprites currently enabled? | ||
$95EB | BEQ $95FC | Branch if not. | ||
$95ED | LDY $D004 | Pick up the x-coordinate of sprite #2 (bits 0-7). | ||
$95F0 | LDA #$00 | Disable all sprites. | ||
$95F2 | STA $D015 | |||
$95F5 | LDA $D010 | Move bit 8 of sprite #2's x-coordinate into bit 3 of A. | ||
$95F8 | ROL A | |||
$95F9 | JMP $98FB | Set the zero flag if bit 8 of the x-coordinate of sprite #2 is reset. | ||
$95FC | PLA | Drop the return address from the stack. | ||
$95FD | PLA | |||
$95FE | RTS |
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