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$9868: Move sprites #0-#6 right by 64 pixels (1)
Used by the routine at $3072.
$9868 LDA #$CC Store the MSB of the base address of the colour information area at $5D for no apparent reason.
$986A STA $5D
$986C JSR $95E8 Is bit 8 of the x-coordinate of sprite #2 (the leftmost section of the speech bubble) set?
$986F BEQ $9874 Branch if not.
$9871 JMP $96E8 Otherwise make the character who is currently speaking stop speaking, because he's going to be shifted off screen.
$9874 JMP $93E8 Move sprites #0-#6 right by 64 pixels.
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