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6F80: Make ANGELFACE throw a punch (1)
The address of this uninterruptible subcommand routine is placed into bytes 0x6F and 0x70 of ANGELFACE's buffer by the routine at 6F1E.
Input
H 0xA8 (ANGELFACE)
6F80 LD L,$6F Place the address of the uninterruptible subcommand routine at 6F8E into bytes 0x6F and 0x70 of ANGELFACE's buffer
6F82 LD (HL),$8E
6F84 CALL $6214 Update the SRB for ANGELFACE's current animatory state
6F87 AND $80 Retain the direction bit of ANGELFACE's animatory state
6F89 ADD A,$2A 0x2A=animatory state of ANGELFACE hitting (phase 1)
6F8B JP $61B0 Update ANGELFACE's animatory state and update the SRB
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