Routines |
Prev: 6F99 | Up: Map | Next: 6FEF |
The address of this uninterruptible subcommand routine is placed into bytes 0x6F and 0x70 of ANGELFACE's buffer by the routine at 6F8E.
|
||||||||
6FE2 | LD L,$6F | Place the address of the uninterruptible subcommand routine at 6FEF into bytes 0x6F and 0x70 of ANGELFACE's buffer | ||||||
6FE4 | LD (HL),$EF | |||||||
6FE6 | CALL $6214 | Update the SRB for ANGELFACE's current animatory state | ||||||
6FE9 | LD L,$71 | Collect the animatory state of ANGELFACE before he threw the punch (from byte 0x71 of his buffer) | ||||||
6FEB | LD A,(HL) | |||||||
6FEC | JP $61B0 | Restore ANGELFACE's pre-punch animatory state and update the SRB |
Prev: 6F99 | Up: Map | Next: 6FEF |