Routines |
Prev: 28733 | Up: Map | Next: 28775 |
The address of this uninterruptible subcommand routine is placed into bytes 111 and 112 of BOY WANDER's buffer by the routine at 28733. At this point BOY WANDER's catapult is fully raised, and so a pellet is launched.
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28744 | LD L,111 | Replace the address of this uninterruptible subcommand routine in bytes 111 and 112 of BOY WANDER's buffer with 28775 | ||||||
28746 | LD (HL),103 | |||||||
28748 | LD L,96 | Byte 96 of BOY WANDER's buffer holds his animatory state (57/185) | ||||||
28750 | LD A,(HL) | Pick this up in A | ||||||
28751 | ADD A,70 | Now A=127 or 255 (catapult pellet) | ||||||
28753 | INC L | Pick up BOY WANDER's coordinates in DE | ||||||
28754 | LD D,(HL) | |||||||
28755 | INC L | |||||||
28756 | LD E,(HL) | |||||||
28757 | LD H,170 | 170=character number of BOY WANDER's catapult pellet | ||||||
This entry point is used by the routine at 62495 with H=171 (ERIC's catapult pellet).
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28759 | LD (HL),E | Fill in the initial coordinates and animatory state of the catapult pellet | ||||||
28760 | DEC L | |||||||
28761 | LD (HL),D | |||||||
28762 | DEC L | |||||||
28763 | LD (HL),A | |||||||
28764 | LD L,111 | Place the address of the uninterruptible subcommand routine at 27932 into bytes 111 and 112 of the catapult pellet's buffer | ||||||
28766 | LD (HL),28 | |||||||
28768 | INC L | |||||||
28769 | LD (HL),109 | |||||||
28771 | INC L | Initialise the pellet's remaining distance to travel (13 spaces) | ||||||
28772 | LD (HL),13 | |||||||
28774 | RET |
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